Emulation

In the interests of being concise, I figured I post the following, because a certain reddit moderator did want precise proof of what I know:

SuperRetro16 violates Snes9x’s non-commercial license. I know this because of slight obscuring of functions as well as the number of matches of code compared to the various Android libretro ports of Snes9x. The following forensic pictures illustrate this:

In the interests of being concise, I figured I post the following, because a certain reddit moderator did want precise proof of what I know:

JohnSNES violates Snes9x’s non-commercial license. I know this because of slight obscuring of functions as well as the number of matches of code compared to the Android libretro port of Snes9x. The following forensic pictures illustrate this:

Starting to get very annoyed with people who don’t start thinking critically for themselves, to try to work things out for themselves instead of just blindly having faith in something. Same goes for programming, don’t like something? Do it your own way. Nothing’s stopping you, nothing is too hard, skills can be learnt, etc.

I swear, each day, reddit is becoming less and less appealing as a discussion medium. At least with 4chan you know where people stand.

Happy new year.

Been working on something for a bit and got it to boot at least something. Still a massive amount of things left to do.

  • Gonna be busy from here on out for at least 3 weekdays so far. Would be a nice distraction from everything. Irukandji would be something to do on the nights of those 3 weekdays at least.
  • Christmas break was okay, been spending it on Steam and things. Got some nice things from people, which is nice.
  • Looked at a company’s EXIF tool and extended it with RE of course.
  • Should really focus on personal projs and things for libretro in the new year, and not be so focused on negativity.
  • Need to work out a proper demo concept for this year though for Flashback (which is back this year) and Syntax.

Figured I reuse components from winmupen:

To be honest I am amazed the code still works. Sure its limited to mupen64plus 2.0 but at least it works.  The rombrowser is unique in that it also supports Drag and Drop, so if you drag a compressed ROM, it will run it straight away instead of being confined to the rombrowser.

ROM browser is simplistic enough.

Options was decent since it is split into tabs. Could add video/input/audio options in there instead.

Just wondering whether this is potentially something or will it be another thing I have to add in myself in a unofficial patch because:

  • byuu is too fucking incompetant to have a single inkling of compression (doesn’t know math)
  • byuu is too fucking stubborn to accept patches that don’t fit his code standards.
  • byuu refuses to accept leeway on his formats (most egregious since he cannot handle anyone doing any improvements to his formats, no matter who the person is)
  • byuu refuses to use any outside libraries and refuses to acknowledge anything thats not made by him (public domain mp3/vorbis/flac decoders exist, and WavPack has a BSD licensed decoder)
  • byuu always makes false statements and thus he is too problematic to work with as a person (as shown by him claiming I false flagged him on Stormfront.)

For another list of byuu’s flaws visit here.

To be quite honest, that list I linked seems pretty consistent with my experiences so I feel somewhat vindicated.

I have no hesitation if this falls through to just maintain a patch myself for people to use as the case may be.

It seems though this to be case, since the Snes9x people are reluctant to step away with byuu on the format. Maybe I should hack bzsnes-libretro to support such a format.